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v0.0.2 (test build)


Legend: 

+[New Feature] (May/May not be WIP)
*[Change]
-[Removal]
![Info]


+Hostile NPCs now wander around and chase the player if close enough.
!Only the gator has a walking animation

+Pressing Space allows the player do a melee attack.
!Attacking costs stamina. If your bar is too low, you should not be able to attack.
  Be careful: if you attack too much, you will be easier to swallow!
!Melee attacks knock down Hostile NPCs for at least 10 seconds or so.
  !!NPCs may be knocked before the attack animation has even started due to how I've set up the sprites for attacking and hitboxes
  !!You can only knock NPCs when they are chasing you (if you just escaped them, it currently won't work)
  !!Currently, only the gator has a knock sprite.
!Pressing E (Interact) when near a knocked NPC will destroy it
  !!This is a very early version of player as pred. This will change in a future build.
  !!If two NPCs are overlapping or close to each other and both are knocked down. Both will be consumed. This will be fixed. 
  !!Attempting to consume Kitsune will cause the game to crash. (I found and fixed it for the next build)

*Did some changes to when you get caught
+Zoom in when caught, zoom out when freed
+After mashing the Interact Key enough, you are freed AND INVULNERABLE for 4 seconds.
!Hostile NPCs should not be able to grab you.
!You cannot talk to NPCs during invulnerability
!The player turns transparent when invulnerable

+Streets map
!This map's purpose is to test the town. Yes, there is nothing much here yet. You can find 2 gators are least!
!Currently, there are no bounds on the sides and bottom of this new map. 
  !!If you walk outside of the map, you can walk back in. If you somehow get lost, just restart the game!
!To return to the spawn map, follow the street on the left (and stay on it)

*Moved the upstairs Kitsune Instance to the Streets map. He will still talk about olives and ask for one if you have one.

*All rooms reset upon leaving them
!Added a second key upstairs in the main map so you can go back to the spawn without having to die.
!!The lock will be moved or remain open after usage in a future build. 

-Removed Splash screen when opening the game


WARNINGS!!!

>As there is a hostile NPC near spawn, it may wander near you and chase you as soon as you start the game. Running away is the best option!
>Bugs are to be expected. If encountered, please let me know in the comments!
>The game is still lacking in content. Remember that this is just a TEST BUILD and so nothing is truly final + Some stuff may look weird.

Files

Vorror.zip 2 MB
Nov 12, 2021

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